When presenting my work at the final exhibition for this project, I decided to present it following the advice I had received in my final critique. I created 4 A3 paintings of 4 of the frames from my original 10 style frames. I painted these using acrylic paints and made them detailed and textured, so … Continue reading MY WORK AT THE AR / ANIMATION EXHIBITION
Category: THROUGH A LENS
CREATING MY FINAL ANIMATION / AR EXPERIENCE
When it came down to creating my final animation, I picked the two style frames out of the ten I had created, that I felt had the most movement to them. This being because, if I was only going to animate parts of the story, I wanted to show the skills I had learned throughout … Continue reading CREATING MY FINAL ANIMATION / AR EXPERIENCE
AUGMENTED REALITY
Prior to the final critique we were introduced to AR - Augmented Reality. This workshop introduced us to what AR is, and different ways that it is used. We were introduced to a software called Artivive. Once signed up on this website, we had the freedom to experiment with creating some AR experiments of our … Continue reading AUGMENTED REALITY
FINAL CRITIQUE – PRESENTING AND FEEDBACK
For the final critique for this project, I did not have a final outcome completed. As I was working with frame by frame, the process was long and time consuming, meaning that it was taking me a long time to make a lot of progress. This was something that I was concerned about and wanted … Continue reading FINAL CRITIQUE – PRESENTING AND FEEDBACK
CREATING MY FIRST ANIMATION
I created the first part of my animation by using the same techniques on Photoshop as my first animation test in the animation workshop. I used the first two of my style frames, and created 24 frames for each, 48 frames in total. Because of this process being time consuming, I only managed to complete … Continue reading CREATING MY FIRST ANIMATION
CREATING MY 10 STYLE FRAMES
Following the feedback and advice from my personal tutorial. I looked into the concepts and character designs of COCO and Tim Burton's films The Nightmare Before Christmas and Corpse Bride. These films allowed me to transform my previous simple skeleton character, to a character that had more personality, expression and depth. Which is something that … Continue reading CREATING MY 10 STYLE FRAMES
PERSONAL TUTORIAL FEEDBACK
After my beginning introduction to animation, and the techniques I could use to create animations, I had a personal tutorial to see where I could take this project further. In the tutorial it was made clear that frame by frame animation was a strong point in my work, and that I should continue this process … Continue reading PERSONAL TUTORIAL FEEDBACK
ILLUSTRATOR WORKSHOP
Following the animation workshop, I had a digital workshop that would teach me how to use different areas of the software. This digital workshop focussed on Illustrator. I had used Illustrator previously so I was familiar with its tools and the things that it had to offer. However this workshop was focussing on teaching how … Continue reading ILLUSTRATOR WORKSHOP
ANIMATION WORKSHOP
Before this workshop we were told we had to create 24 frames, using an animation technique of our choice, and turn up to the session with those 24 frames as digital files. These frames I created were developed onwards from my storyboard I had created in the first workshop. I kept them simple in shape … Continue reading ANIMATION WORKSHOP
STORYBOARDING WORKSHOP
The first workshop for this project was us looking at the important of storyboarding within animation. This applies for any type of animation but especially for frame by frame, as each frame of the storyboard would have to be created for the animation to flow. We looked at animations that were 12 frames per second, … Continue reading STORYBOARDING WORKSHOP